MoMA Exhibit Showcases Video Games as Modern Art

July 9, 2013

Games, Gamification, Gaming

On my list this summer is to visit New York’s Museum of Modern Art. The MoMA exhibit showcases video games as modern art. Are video games art? Definitely, games are a way to celebrate designs in every aspect of our life.
The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.

I watched Paola Antonelli, Museum of Modern Art’s senior curator of architecture and design Ted Talk on her decision to use video games to help expand the limit of what “art” really is. She explains why she’s delighted to challenge preconceived ideas about art and galleries, and describes her burning wish to help establish a broader understanding of design.

MoMA had acquired six new games, including Pong (1972) Space Invaders (1978) Asteroids (1979) Tempest (1981) Yar’s Revenge (1982), and Minecraft (2011). They museum also obtained a Magnavox Odyssey, the first commercial video game console, which was designed in 1972 by Ralph Baer, “father of the video game.”

Video games are a new medium of design and expression. I believe that some games in history will be considered and remembered as a form of Art by many people.
The exhibition will be in display until Jan. 31, 2014.

Explore the museum:
http://www.moma.org/interactives/destination/destination.html

Resources:
http://www.pcmag.com/article2/0,2817,2421168,00.asp

Ted Talks:
http://www.ted.com/talks/paola_antonelli_why_i_brought_pacman_to_moma.html

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