Archive | Gamification RSS feed for this section

Smithsonian calls video games art, adds two to permanent collection

December 20, 2013

Comments Off on Smithsonian calls video games art, adds two to permanent collection

  The Smithsonian American Art Museum announced yesterday that it has added two video games to its permanent collection: thatgamecompany’s hypnotic Flower, and Halo 2600, a side-scrolling de-make of Xbox shooter Halo. Both games can be seen in the Smithsonian’s The Art of Video Games exhibition, currently on tour in the United States. In a statement, the museum called Flower — in which players control […]

Continue reading...

NY Games Conference

July 23, 2013

3 Comments

NY Games Conference is back to New York City with a fantastic line-up of speakers and sessions focused on digital game creation, distribution, monetization and marketing. Hundreds of industry leaders will gather to network, do deals, and share ideas about the future of games and connected entertainment. This year’s agenda includes:     View from the […]

Continue reading...

CFP: CUNY Games Festival, January 17, 2104

July 11, 2013

1 Comment

The City University of New York (CUNY) will be holding a one-day conference and festival dedicated to game-based learning pedagogies in higher education on January 17, 2014. We aim to bring together faculty, researchers, graduate and undergraduate students, game designers, and domain experts from various disciplines. Both CUNY and non-CUNY participation is welcome. We are […]

Continue reading...

MoMA Exhibit Showcases Video Games as Modern Art

July 9, 2013

1 Comment

On my list this summer is to visit New York’s Museum of Modern Art. The MoMA exhibit showcases video games as modern art. Are video games art? Definitely, games are a way to celebrate designs in every aspect of our life. The games are selected as outstanding examples of interaction design—a field that MoMA has […]

Continue reading...